3. Feel the Flexibility
Multimedia is amazingly flexible. Use this to your benefit.
What this means is that you can create a package of learning material that is automatically tailored to the needs of the individual learner.
This may take the form of navigation set up at the start (“click here if you are a sales advisor / manager / administrator / other”), which then takes the learner on a specific route through the material.
Or it may be more sophisticated, using tests to find out how much the learner already knows and maybe even their learning style, and so refining the route even further.
This gives you a wider audience, more value from your investment in the material and, hopefully, a better result in terms of learning.
4. Make your Multimedia Interactive
Interactivity means more than having a button to take you to the next page.
Some e-Learning packages are really just electronic books and might be better on paper – especially as most people find it easier to read large amounts of text off paper rather than off a screen.
Your authoring tool (the software used to construct the package) should allow you to set and record a variety of quizzes, tests and games, as well as displaying text and graphics, playing audio and video, etc.
By and large, people learn by doing.
The closer you can get to a simulation of the situation or process you are teaching them about, the more realistic and involving the learning environment will be.